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Playing Postal 2 (Demo) on ubuntu 8.04

Archived thread 1001815 from Gaming & Leisure. Markdown source: Gaming_&_Leisure/thread_1001815_Playing_Postal_2_(Demo)_on_ubuntu_8.04.md

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#1

Hi everybody

I've downloaded Postal2 demo version, and I can't make it run on my box.

Here's the log :

潌㩧䰠杯映汩⁥灯湥‬敗⁤敄⁣㌠ㄠ㨵㐳〺″〲㠰䤊楮㩴丠浡⁥畳獢獹整湩瑩慩楬敺੤Log: Your locale: [UTF-8].

Log: Enabled UNICODE support.
Init: Version: 1407
Init: Compiled: Dec 24 2003 21:10:07
Init: Command line: 
Init: Base directory: /usr/share/games/postal2_demo/System/
Init: Character set: Unicode
Log: Bound to Engine.so
Log: Bound to Core.so
Init: Object subsystem initialized
Init: OS Type=x86 Linux
Init: CPU Detected: Unknown processor (GenuineIntel)
Init: CPU Features: CMov FPU RDTSC PAE MMX SSE
Init: CPU Speed=2394.072266 MHz
Init: File handle limit is soft=(1024), hard=(1024).
Init: Unreal engine initialized
Log: Bound to SDLDrv.so
Init: Detected 0 joysticks
Init: SDLClient initialized.
Log: Bound to OpenGLDrv.so
Init: Initializing OpenGLDrv...
Log: binding libGL.so.1
Log: (Karma): Beginning Karma for game.
Log: (Karma): Creating MeAssetDB.
Log: (Karma): Loading: Avg_Big.ka
Log: (Karma): Loading: Avg_Big_Skel.ka
Log: (Karma): Loading: Avg_Fem.ka
Log: (Karma): Loading: All_Mini.kaw
Log: (Karma): Loading: Avg_Fem_Skel.ka
Log: (Karma): Loading: All_Fem.kaw
Log: (Karma): Loading: All_Characters.kaw
Log: (Karma): Loading: Avg_Fat_Skel.ka
Log: (Karma): Loading: Avg_Dude_Skel.ka
Log: (Karma): Loading: Avg_Dude.ka
Log: (Karma): Loading: Avg_Mini.ka
Log: (Karma): Loading: All_Big.kaw
Log: (Karma): Loading: Avg_Mini_Skel.ka
Log: (Karma): Loading: Avg_Fat.ka
Log: (Karma): Loading: All_Fat.kaw
Log: (Karma): Finished Creating MeAssetDB (10 Assets).
Log: LoadMap: Entry
Log: Bound to FPSGame.so
Log: Bound to BaseFX.so
Warning: Missing Sound Sound WeaponSounds.napalm_explode
Warning: Missing StaticMesh StaticMesh Timb_mesh.cars.cop_car2_burnt_timb
Warning: Missing Texture Texture Timb.cars.car_copcar_new_burnt
Warning: Missing StaticMesh StaticMesh Timb_mesh.cars.cop_car2_timb
Warning: Missing Texture Texture Timb.cars.car_copcar_new
Warning: Missing Package Package ben_skins.Weapons
Warning: Missing Texture Texture WeaponSkins.clipboard_timb
Warning: Missing Texture Texture WeaponSkins.pistol_dudeArms
Warning: Missing Package Package ben_skins.Weapons
Warning: Missing Texture Texture ben_skins.Weapons.crosshairs_ben
Warning: Missing Package Package ben_skins.Weapons
Warning: Missing Texture Texture ben_skins.Weapons.napalmCanister
Warning: Missing Texture Texture WeaponSkins.signature1
Warning: Missing Texture Texture WeaponSkins.signature2
Warning: Missing Texture Texture WeaponSkins.signature3
Warning: Missing Texture Texture WeaponSkins.napalmGun_JL
Warning: Missing Sound Sound WeaponSounds.napalm_beattop
Warning: Missing Package Package Patch1_skins.Weapons
Warning: Missing Package Package Patch1_skins.Weapons
Warning: Missing Texture Texture Patch1_skins.Weapons.WMD
Warning: Missing Package Package ben_skins.Weapons
Warning: Missing Texture Texture WeaponSkins.napalmGun_JL
Warning: Missing Package Package Patch1_skins.Weapons
Warning: Missing Texture Texture Patch1_skins.Weapons.WMD
Warning: Missing Package Package ben_skins.Weapons
Warning: Missing Texture Texture ben_skins.Weapons.crosshairs_ben
Warning: Missing Package Package ben_skins.Weapons
Warning: Missing Texture Texture ben_skins.Weapons.napalmCanister
Warning: Missing Texture Texture WeaponSkins.signature2
Warning: Missing Texture Texture WeaponSkins.signature3
Warning: Missing Package Package Patch1_skins.Weapons
Warning: Missing Texture Texture WeaponSkins.signature1
Warning: Missing Texture Texture WeaponSkins.clipboard_timb
Warning: Missing StaticMesh StaticMesh Josh_mesh.signs.Fish_Cartridge
Warning: Missing Texture Texture AnimalSkins.Elephant
Warning: Missing Texture Texture AnimalSkins.Monkey256
Warning: Missing Texture Texture AnimalSkins.Cow
Warning: Missing Package Package Josh-textures.Skins
Warning: Missing StaticMesh StaticMesh stuff.stuff1.LibraryBook
Warning: Missing Sound Sound MiscSounds.Radar.PluginDeactivate
Warning: Missing StaticMesh StaticMesh stuff.stuff1.GimpUniform
Warning: Missing Texture Texture MP_FPArms.LS_arms.LS_hands_gimp
Warning: Missing Package Package Josh-textures.Skins
Warning: Missing Texture Texture Josh-textures.Skins.Chompy_pack
Warning: Missing Texture Texture MP_FPArms.LS_arms.LS_hands_robber
Warning: Missing Package Package Josh-textures.Skins
Warning: Missing Texture Texture Josh-textures.Skins.RocketCam_pack
Warning: Missing StaticMesh StaticMesh stuff.stuff1.DudeUniform
Warning: Missing Texture Texture Josh-textures.Misc.Largemouth_pack
Warning: Missing StaticMesh StaticMesh stuff.stuff1.CopUniform
Warning: Missing StaticMesh StaticMesh boltons.Swat_Goggles
Warning: Missing StaticMesh StaticMesh boltons.Swat_Helmet
Warning: Missing Texture Texture BoltonSkins.Military_Helmet
Warning: Missing StaticMesh StaticMesh boltons.Military_Pack
Warning: Missing Package Package MPSkins.BlueTeam
Warning: Missing Package Package MPSkins.BlueTeam
Warning: Missing Texture Texture MPSkins.BlueTeam.MB__136__Mini_M_Jacket_Pants
Warning: Missing Package Package MPSkins.RedTeam
Warning: Missing Package Package MPSkins.RedTeam
Warning: Missing Texture Texture MPSkins.RedTeam.MB__137__Mini_M_Jacket_Pants
Log: Game class is 'GameInfo'
Log: Initializing PhysicsVolumes list
Log: Level is Level Entry.MyLevel
Log: Bringing Level Entry.MyLevel up for play (0)...
ScriptLog: InitGame: 
ScriptLog: Base Mutator is Entry.Mutator0
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: Entry.DialogLoader0 Preloading dialog...
ScriptLog: Entry.DialogLoader0 Preloading BasePeople.DialogFemaleCop
ScriptLog: Entry.DialogLoader0 Preloading BasePeople.DialogMaleCop
ScriptLog: Entry.DialogLoader0 Preloading BasePeople.DialogDude
Log: Browse: startup.fuk?Name=Player?Class=People.PostalDude?team=255
Log: LoadMap: startup.fuk?Name=Player?Class=People.PostalDude?team=255
Log: Bound to Shell.so
Log: Bound to IpDrv.so
Log: Bound to UWeb.so
Log: (Karma): Initialising Karma for Level.

Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 41680->41634; refs: 422867
Log: Game class is 'GameSinglePlayerDemo'
Log: Initializing PhysicsVolumes list
Log: Level is Level Startup.MyLevel
Log: *** WARNING - PATHS MAY NOT BE VALID ***
Log: Bringing Level Startup.MyLevel up for play (0)...
ScriptLog: InitGame: ?team=255?Name=Player?Class=People.PostalDude
ScriptLog: Base Mutator is Startup.Mutator1
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: Startup.ScriptedTrigger1 (loop): waiting for trigger
ScriptLog: Startup.ScriptedTrigger2 (CheckStart): waiting for trigger
ScriptLog: !TimeBeg!BuildHomeNodeLists
Log: BuildHomeNodeLists----
Log: BuildPathNodeLists----
ScriptLog: !TimeEnd!BuildHomeNodeLists
Log: Postal 2
Log: Copyright 2003 Running With Scissors, Inc.
Log: Unreal Engine
Log: Copyright 2001 Epic Games, Inc.
ScriptLog: Postal2: Demo-US-1407
Log: Created and initialized a new SDL viewport.
Init: Game engine initialized
ScriptLog: Team 255
ScriptLog: Login: Player
ScriptLog: Startup.DudePlayer0 InitRagdollSkels 10
Log: Possessed PlayerPawn: DudePlayer Startup.DudePlayer0
Log: DudePlayer0 got player SDLViewport0
Log: SpawnPlayActor() before login, pawn=None
ScriptLog: Startup.DudePlayer0 P2Player.Possess(): possessed pawn Startup.PostalDude0 current mypawn None
ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.Initialized()
ScriptLog: PlayerStart Startup.PlayerStart0 is triggering event CheckStart
ScriptLog: Startup.ScriptedTrigger2 (CheckStart): waiting for valid GameInfo
ScriptLog: Startup.GameSinglePlayerDemo0 No ScoreBoardType specified in GameInfo
Log: SpawnPlayActor() after login, pawn=PostalDude0
ScriptLog: Startup.GameSinglePlayerDemo0 PostTravel(): Starting new game (creating new GameState)
ScriptLog: Startup.GameSinglePlayerDemo0 SetupDifficultyOnce game diff 1.00
ScriptLog: Startup.ScriptedTrigger2 (CheckStart): starting up now
ScriptLog: Startup.ScriptedTriggerController0 Script=Startup.ScriptedTrigger2 (CheckStart): action[0]=IfShellMenu:  if VirginMenu is False
ScriptLog: Startup.ScriptedTriggerController0 Script=Startup.ScriptedTrigger2 (CheckStart): action[2]=end section
ScriptLog: Startup.ScriptedTriggerController0 Script=Startup.ScriptedTrigger2 (CheckStart): action[3]=IfShellMenu:  if VirginMenu is True
ScriptLog: Startup.ScriptedTriggerController0 Script=Startup.ScriptedTrigger2 (CheckStart): action[4]=trigger event StartFirstTime
ScriptLog: Startup.ScriptedTriggerController0 Script=Startup.ScriptedTrigger2 (CheckStart): action[5]=Wait for external event PrecacheMenu
ScriptLog: Startup.GameState0 PostLevelChange
ScriptLog: Startup.GameState0 RestoreAllTeleportedPawns 
ScriptLog: TravelPostAccept(): Calling AddDefaultInventory
ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.PostTravel()
ScriptLog: Startup.DudePlayer0 &&&&&&&&&&&&&&&&&&&&TravelPostAccept, starting up health 300 mypawn 300.00
Log: Bound to ALAudio.so
Init: UALAudioSubsystem::Init(): using openal.so
Init: AL_VENDOR     : J. Valenzuela
Init: AL_RENDERER   : Software
Init: AL_VERSION    : 0.0.6
Init: ALAudio: subsystem initialized.
Init: Input system initialized for SDLViewport0
Log: Enter SetRes: 800x600 Fullscreen 1
Log: OpenGL
Log: 
Developer Backtrace:
Log: [ 1]  ./Core.so [0xb76201c5]
Log: [ 2]  [0xb7fa0420]
Log: [ 3]  /lib/tls/i686/cmov/libc.so.6(abort+0x101) [0xb73faa01]
Log: [ 4]  /lib/tls/i686/cmov/libc.so.6(__assert_fail+0xee) [0xb73f210e]
Log: [ 5]  /usr/lib/libX11.so.6 [0xb7326324]
Log: [ 6]  /usr/lib/libX11.so.6 [0xb73264fd]
Log: [ 7]  /usr/lib/libX11.so.6(XWarpPointer+0x25) [0xb731d3e5]
Log: [ 8]  ./libSDL-1.2.so.0 [0xb7f0a15f]
Log: [ 9]  ./libSDL-1.2.so.0(X11_ResizeFullScreen+0x67) [0xb7f0ad1f]
Log: [10]  ./libSDL-1.2.so.0(X11_EnterFullScreen+0x155) [0xb7f0afe5]
Log: [11]  ./libSDL-1.2.so.0 [0xb7f0d1c2]
Log: [12]  ./libSDL-1.2.so.0 [0xb7f0d41b]
Log: [13]  ./libSDL-1.2.so.0(SDL_SetVideoMode+0x1b3) [0xb7f0280f]
Log: [14]  /usr/share/games/postal2_demo/System/SDLDrv.so(ResizeViewport__12USDLViewportUiiii+0x3c7) [0xb6a3f20b]
Log: [15]  /usr/share/games/postal2_demo/System/OpenGLDrv.so(SetRes__19UOpenGLRenderDeviceP9UViewportiiiii+0x242) [0xb48f1726]
Log: [16]  /usr/share/games/postal2_demo/System/SDLDrv.so(TryRenderDevice__12USDLViewportPCwiii+0x192) [0xb6a3eb86]
Log: [17]  /usr/share/games/postal2_demo/System/SDLDrv.so(OpenWindow__12USDLViewportUiiiiii+0x253) [0xb6a3d4c7]
Log: [18]  ./Engine.so(Init__11UGameEngine+0xaf0) [0xb78ca474]
Log: [19]  ./postal2-bin [0x8051386]
Log: [20]  ./postal2-bin(main+0x33f7) [0x805550b]
Log: [21]  /lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe0) [0xb73e4450]
Log: [22]  ./postal2-bin(Printf__7FStringPCwe+0x59) [0x804d361]
Log: Unreal Call Stack: USDLViewport::ResizeViewport <- UOpenGLRenderDevice::SetRes <- USDLViewport::TryRenderDevice <- USDLViewport::OpenWindow <- UGameEngine::Init <- InitEngine
Exit: Exiting.
Log: Waiting for file streaming thread to finish...
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Wed Dec  3 15:34:12 2008

That's the second machine I'm trying it on. One at home, the other at my work. Both machine same ubuntu version. Same crash. Curiously nothing about it on google. Help ! :)