tgm4883 said: No. I'll refer you to wikipedia for a more in depth answer. http://en.wikipedia.org/wiki/64-bit
But to sum it up. ""64-bit" computer architecture generally has integer registers that are 64 bits wide, which allows it to support (both internally and externally) 64-bit "chunks" of integer data."
So basically, it can process more data than a 32-bit processor can in a set amount of time. IE, you should see an increase on any number crunching app.
But mythtv and or mythtranscode is not written in 64 bit. They are both 32 bit applications, are they not? A 32bit application will still only use 32 bit registers. To get any performance improvement, I would expect the app to be compiled for 64 bit. And even then, depending on the app, it still may not benefit from the 64 bit archecture. This is even stated in that artical.
"Not all such applications require a large address space nor manipulate 64-bit data items, so they wouldn't benefit from the larger address space or wider registers and data paths. The main advantage to 64-bit versions of such applications is the ability to access more registers in the x86-64 architecture."
My 2cents on this topic, would be that there is no compelling reason to go to 64bit. I doubt it would be a night and day difference between 32bit and 64 bit.
I'm not saying don't go 64bit, but rather dont get your hopes up on a huge benefit from it.