Ubuntu Forums Archive Viewer

Pingus

Archived thread 558540 from Game Specific Discussions. Markdown source: Game_Specific_Discussions/thread_558540_Pingus.md

Original URL About this archive
#1

UGA's News Discussion of Pingus.

Discuss here. All discussions fall under the general rules of the UGA Code. No swearing, profanity, nudity or other such subversive images or communications. No Personal Attacks. Spamming of any kind will not be tolerated.

#2

The level Full Circle is very difficult, how to pass it ?

#3

I passed the tutorial island. But I cannot figure out how to pass the first halloween 2007 level! I love the game but now I'm stuck until I pass this level and I've been trying for hours. :confused:

Could someone please help?

#4

I just upgraded to 10.04 from 9.10 and now the pingus background music is somewhat broken. It sounds as if some of the notes are played and some are not. My sound is otherwise working just fine.

#5

one jump to catch them all: have the first pingu jump to the left (he does all the work in this level), have the next pingu just block the rest on the stating platform. once the first pingu turns around, have him build a 1x-long bridge starting at the corner of the platform such that when all the pingus are released, they will fall onto your bridge. Once he's done with that, just have him build the necessary bridges to the exit and blow up the first blocker.

full circle: turn the first pingu into a floater. when he touches down, have him jump twice to the left so he's on the stairs. once he turns around, have him build a bridge 2x long between the stairs and the rock (starting from midway down the stairs) - this will contain any pingus which end up over there. repeat the process with 4+ more pingu (float -> 2x jump) until you have several collected on the left. it's difficult to save many on this level because of the limited number of floaters. once you have enough, build a 1x bridge starting at the top of the stairs. as each pingu reaches the end of this birdge, have him jump to freedom (2x towards the exit).

#6

http://www.youtube.com/watch?v=gqW4Dkj5p3Y

Gameplay video of Pingus, fantastic game!! Definitely recommend to anyone !

#7

entirely stumped on "boom boom" please help.

#8

look, is not easy but can be solved, first you hava to jump with 5 or 6 penguins, you yave to destroy the 2 tree roots with bombers, next you have to put floater to 2 penguins, when these 2 are down yo hava to put one bloking and the other has to build a bridge as soon it change the direction this for the other penguins down to the bridge... hope helps!!!

#9

Pingus doesn't want to read its configuration file

I have created .pingus/config

and added

fullscreen=true; height=1440; width=900

but it doesn't work.

#10

How can I pass "Locked up by the witch" ?? Thanks

#11

"Locked up by the witch"...I solved this by having one pingus bash out, leaving the rest behind a blocker very near the entrance. The pingus that bashes out can jump from island to island...it's a little tricky but I made it on the first try, so it can't be that hard. Eventually he'll walk up the stairs to a spot where he can bash/mine his way back into the prison chamber. I had him mine until he hit steel and turned around, then waited for him to get back to the far wall of the stairway chamber, where you can mine/bash your way to the exit.

At that point you could bomb the blocker to let the other pingus out. I had a miner left over so I let the others out that way and jumped the blocker the way the first pingus had gone, just for the heck of it.

Meanwhile, I'm stuck on Splatterfest...I can't believe they want me to solve this without bashers...

#12

this is what you want to do in splatterfest .

#13

I'm stumped by the Desert -> Tunnel time level (it's not in the repo version, but can be found in this ppa: https://launchpad.net/~gabriel-rota/+archive/ppa)

It seems very straight-forward at first glance, until I found that my climber wouldn't climb the sand wall. Any tips would be welcome :)

#14

Man Eating Duck said: I'm stumped by the Desert -> Tunnel time level (it's not in the repo version, but can be found in this ppa: https://launchpad.net/~gabriel-rota/+archive/ppa)

It seems very straight-forward at first glance, until I found that my climber wouldn't climb the sand wall. Any tips would be welcome :)

Exactly the same here. There must be a solution or more people would comment on this. Did you find a solution?

Regards.